![]() When you stay still, lights, reflections and shadows restore. ![]() ![]() When this option is activated, the program turns off reflections, shadows and lights while you are walking around in 3D. Limiting the number of objects, that cast shadow, can also increase the program performance.Ħ – The Decrease quality when moving option can change the rendering mode automatically. Note that if the quantity of considered light sources is too small, you can get an unrealistic picture because you cannot see shadows that normally exist.ĥ – No shadow from the light source 2 with Shadow Casting Lights set to Nearest 2Ħ – Shadow from the light source 2 with Shadow Casting Lights set to Nearest 4 At low quality, shadows can look blurred.ĥ – Shadow Casting Lights defines how many light sources (including the sun and moon) are taken into account when the program is rendering shadows. At lower quality, the picture may look more pixelated, but rendering will be faster.Ĥ – The Shadow Map Quality lets you adjust the rendering quality in the Shadow Maps mode. This parameter affects the resolution of the reflections and also the strength of anti-aliasing. Anti-aliasing: off Anti-aliasing: onģ – The Reflection Quality defines the quality of the reflections displayed in objects such as mirrors. When this option is off, diagonal lines may look jugged. For comfortable work, choose the more powerful one.Ģ – Full Scene Anti-Aliasing makes the picture look softer by smoothing the edges of objects. In case of two video adapters, one, as a rule, provides better performance while another consumes less energy. It is slower than a hardware accelerated video adapter, so use this option only if the others don't work. The list also includes the "Microsoft Basic Render Driver" item which provides software rendering. Your computer can have one or two video adapters. There are usually two or three options in the list. You may need to hide lamps if they block the view to other objects.ġ3 – Make locked objects semi-transparent on the floor plan.ġ4 – Show or hide furniture in the elevation view. When it is on, the viewpoint is usually displayed as a blue triangle on the floor plan.ġ2 – Show or hide the ceiling light fixtures. These guidelines show up temporarily when you move a tool or object near another object in order to help you align them correctly.ħ – Show or hide walls of the story above the current one.Ĩ – Show or hide walls of the story below the current one.ġ1 – Show or hide the viewpoint. The program sets up the grid spacings automatically depending on the zoom percentage of the 2D view.ĥ – Show or hide floor labels that can display the floor area and some other information.Ħ – Activate or deactivate smart guidelines and snapping to them. ![]() When enabled, objects will snap to one another when in close proximity.Ģ – Snap Sensitivity defines how close the selected object needs to be to another before the objects snap together.ģ – Show or hide the grid. This option concerns the behavior of drawing tools and objects when you move or resize them. The Clear button removes unnecessary temporary files and thumbnails of library objects when there is no any open or unsaved document. The Restore Library… button restores the material and object libraries. The Back up Library… button backs up the material and object libraries. The Windows color settings button opens the color settings of the operating system. Choose Default to have the same theme as the operating system has. The Choose a theme drop-down menu lets you select a color theme. The Project section lets you set up the current project. The General, 2D and 3D sections contain the application settings. To display the program settings, click the menu button and select Settings. You will be able to work with your building in the 2D and 3D modes and switch back to terrain editing any time under the Object Properties tab of the Inspector, or by clicking the layers button in the bottom left corner of the 2D view on iPhone and iPad.Live Home 3D Workspace The Program Settings Please note that all operations with elevations are performed in the 2D mode only. swimming pools, while the Pit Poly tool is used for creating more advanced shapes. The Pit Rect tool is great for creating rectangular pits, e.g. The negative numbers entered into the Elevation Point field create the lowest underground point. Mark the top point with the help of the Elevation Point and underground parts using the Pit Rect and Pit Poly tools. More information on working with the elevation lines and splines: for Mac, for iPhone/ iPad, and for Windows. For straight lines, use the Elevation Line tool, while the Elevation Spline tool resembles a freehand tool in graphics software and creates a curved line. Repeat the terrain elevations using the “Elevation Line” or “Elevation Spline” tools.
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